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The Cursed Bard - Enviroment

A 3D environment I created based off of an illustration by Bryan van der Linden.
It was a big challenge trying to get the perspective and proportions as close to the original as possible, especially working off such a stylised illustration. I was also pretty new to substance designer when I worked on this, so I enjoyed pushing myself a bit with the materials, and it became a great learning opportunity for me.
This was a lot of fun to work on, and I feel like I've come out of it a much better 3D artist than when I started.

Concept art by Bryan van der Linden.

Render in Unreal Engine

Render in Unreal Engine

Detail Shot

Detail Shot

Model Wireframe

Model Wireframe

Tiling Coin Material

Tiling Coin Material

Tiling Wood Material

Tiling Wood Material

Tiling Grass Material

Tiling Grass Material

Tiling Dirt Material

Tiling Dirt Material